ConceptsInputs
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Concepts

Inputs

Video signals a device can route to a bus, named on the device and used everywhere in Pixelrush.

Overview

A video input is a signal a device can route to a video bus: a camera, a media playback channel, a graphics fill, a color generator. Pixelrush reads inputs from a connected device and uses their names to label every cut.

Names

Pixelrush doesn't define labels of its own. It reads each input's name from the device and uses it as-is everywhere an input is shown, and writes it into exports. Renaming an input on the device updates Pixelrush automatically.

Each cut is stored against a stable identifier for the input, not against the name itself. The name is resolved at read time, so renaming an input never corrupts the underlying cut data.

A recording session, however, captures the name as it stood at the moment the session started. The cut list and any export from that session use that single name for the input, even if it was renamed mid-show. The new name takes effect for the next session. Pixelrush keeps a history of every name change, so a session always resolves the name that applied at the time.

  • Recording sessions — input names appear on every cut and on the live source indicator.
  • Timeline exports — input names become the default clip labels in the exported EDL or Multicam XML.

Supported hardware

  • Blackmagic ATEM — input names are read directly from the switcher and update live when changed on the device.